机读格式显示(MARC)
- 000 01397nam0 2200301 450
- 010 __ |a 978-7-121-27251-6 |d CNY69.00
- 100 __ |a 20151022d2015 em y0chiy50 ea
- 200 1_ |a 动手玩转Scratch 2.0编程 |A dong shou wan zhuan Scratch 2.0 bian cheng |e STEAM创新教育指南 |d = Learn to program with scratch |e a visual introduction to programming with games, art, science, and math |f (美) Majed Marji著 |g 于欣龙, 李泽译 |z eng
- 210 __ |a 北京 |c 电子工业出版社 |d 2015.10
- 215 __ |a XXVI, 269页 |c 彩图 |d 24cm
- 306 __ |a 由No Starch Press授权出版
- 330 __ |a 全书分为9章, 前三章讲解如何使用Scratch绘制几何图形, 并创建富媒体应用程序, 其余章节使用Scratch讲解各个编程概念。
- 500 10 |a Learn to program with scratch : a visual introduction to programming with games, art, science, and math |A Learn To Program With Scratch : A Visual Introduction To Programming With Games, Art, Science, And Math |m Chinese
- 517 1_ |a STEAM创新教育指南 |A STEAM chuang xin jiao yu zhi nan
- 606 0_ |a 软件工具 |A ruan jian gong ju |x 程序设计
- 701 _1 |a 马吉 |A ma ji |g (Marji, Majed) |4 著
- 702 _0 |a 于欣龙 |A yu xin long |4 译
- 702 _0 |a 李泽 |A li ze |4 译
- 801 _0 |a CN |b 安徽时代 |c 20151022
- 905 __ |a LIB |d TP311.56/470